Members & invitations
Add teammates and manage membership.
Workspace membership is managed in Workspace settings by an Owner. (Were you invited and want to join? See Join a workspace.)
Invite a teammate
- Open Workspace settings.
- In the Access section, enter the teammate's email under Send invite email and choose Send invite.
- They receive an invite they can accept with a new or existing Noeryx account.
New invitations always join as Media Buyer. Invitations are unique per workspace and email, and stay pending until accepted, declined by the invitee, or canceled by an Owner.
Manage existing members
From Workspace settings, an Owner can:
- Block a member temporarily, then unblock them later.
- Remove a non-Owner member.
- Reset 2FA for an active Media Buyer who can no longer get their two-factor codes. Unblock a blocked member first. See Two-factor authentication.
Removing a member keeps the workspace's shared data, workspace model credentials, and audit records. It deletes everything that member owned: their agents with chats and memory, their Calendar tasks, their private files, skills, and knowledge, and their connections with all of the connections' synced data. The confirmation shows what goes before you agree. If an action on one of their connections is still running, wait a minute and try again. A removed person can be brought back with a new invite.
Transfer workspace ownership
In Workspace settings → Access, choose Make Owner for an active Media Buyer and confirm. That member becomes the workspace Owner, and you become a Media Buyer. Each member keeps their own private content; the transfer does not reveal or reassign agents, connections, files, or chats.
After the transfer, you can use Leave workspace in Danger zone. Leaving still deletes your private content through the normal member-exit process; publish any eligible material the team needs before leaving.